Tag: Models/Rendering
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Topographic Map II
This topographic map displays the finger lakes, and general Ithaca area. It was produced the same way as the original. First I downloaded a height map of the region, then put that into blender and used color ramps to slice the map, finally it was vectorized. To that file I overlayed GIS street and location…
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Ammonite Lamp
This was a present I designed for my mom. It’s modeled after an ammonite (prehistoric creature) and the lightbulb is held by its tentacles. It was first modeled and rendered in SolidWorks, and then laser cut.
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Star Trek Ornament
Little Christmas ornament out of acrylic. Designed and rendered in SolidWorks, cut via laser cutter.
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Thor’s Hammer
The hammer was designed in SolidWorks, and printed on a laser cutter. It had a lot of parts so I used SolidWorks composer to create a exploded view assembly animation. The inside is a scaffold with the plates mounted to form the shape.
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Planters (Large)
A set of planters I made for my grandmother, in the end they were painted light blue, and sealed with polyurethane spray paint. The wood itself was CNC’d out, and the design was made in SolidWorks.
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Cabin Render
This is a quick render I did for fun and to learn how to import stuff into unreal engine. It was modeled and made in blender. This is one of my earlier renders.
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Totoro Render
I love the little coal sprites from Totoro so I tried rendering them out, and learned the hair system in blender.
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Surfer Render
So I had a black hole 3d render pop up on my feed so I learned how to do it, but I couldn’t get the colors perfect, so I doubled down. As such this is a rainbow iridescent surfer going around a rainbow black hole. Made in Blender.
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Space Comic
This is a comic I made as a project for my AP Physics class, its not got a lot of story, but basically a space station craft falling into a black hole and deploying a FTL escape pod, overall its to show the gravitational warping that both a black hole and escape pod may have.…